engine
Godot
Comprehensive coding standards and best practices for Godot Engine development, covering code organization, performance, testing, and security to ensure maintainable, efficient, and secure game projects. These rules are primarily for GDScript but also reference relevant C# practices where applicable.
Unity
该规则提供了 Unity C# 开发的最佳实践,涵盖了代码风格、组织、性能和安全性,以确保可维护且高效的项目。
Unreal-engine
Unreal Engine 项目的综合最佳实践和编码标准。涵盖代码组织、性能、安全、测试和常见陷阱,以确保可维护、高效和健壮的游戏开发。